• 994 DR [Year of the Weary Scribe]
  • The Magister Meldryn Jalensifer, is instructed by Mystra to give the Scepter of Mystra (an artifact of Mystra) to a minor mage somehwere on Toril and then let it wander, reclaiming it only if a Red Wizard of Thay, a mage of Halruaa, or another powerful mage, linked by social ties to a group of archmages, took possession of it. The Magister gives the Scepter to a minor hedge-wizard by the name of Naerlus "Flamespell" Anarthandyer.

    Naerlus promptly abandons his former kindly befuddlement and uses its magic to build himself into a petty tyrant in the coastlands north of Leilon. The Magister Meldryn judges it is better to remove the Scepter from Naerlus before he got embroiled in a major war and begins to call on the Scepter to return to him (Mystra, Azuth, the Mgaister and all of the Chosen of Mystra can trace the whereabouts of the Scepter and see its wielder and immediate surroundings merely by concentrating for a few moments. Mystra, Azuth, and the Magister can call on the Scepter to themselves by prolonged concentration). While the Magister was beginning to call the Scepter to himself, Naerlus accidentally discovers the fly away spell (a power of the Scepter to cause it to teleport to a random location on Faerun. The trigger was made to change, so that no one could learn how to keep the Scepter forever).

    The Scepter found its way to a ruined abbey of Shar in northern Calimshan. It is found a season later by adventurers who were too afraid to experiment with it, and sells it to Amblaeryn Alaba, a rich Calishite satrap who hoped that with its aid his five hired mages could destroy a rival and his hireed guardian mages.

    The five mages then betrayed Amblaeryn. When his rival, Imtherl, refused to pay what he had promised for their betrayal, the five mages killed Imtherl and all his mages as well.

    The five wizards eventually fought over the Scepter, which left one dead and another turned into a stone, lost among thousands of similar stones on a beach north of Ormpur. The wizard Earndus Orthorm claimed the Scepter, which caused the other two to attack him. In haste, Earndus accidentally triggers the fly away spell, and is slain by the other two wizards.

    This time the Scepter lands into the hands of an orc shaman. Unable to activate any of its powers, the orc tosses the Scepter into a deep gorge, which again activated the fly away spell (whenever the Scepter falls more than a 100 feet, it spontaneously activates the fly away spell.)

    Appearing in a tavern in Telflamm, it demonstrates another ability. Whenever an offensive arcane spell is cast near it and the Scepter is not held by anyone, it floats in the air to about a man's height and glows a faint blue light. This ability is triggered by two minor mages in a spellduel, and a full blown tavern brawl erupts to claim the Scepter. Eventually a doppleganger in the guise of a serving wench claims and flees with the Scepter. One of the dueling wizards gives chase, but the doppleganger overpowers and slays the wizard. A passing priest of Tymora and his mage companion slays the doppleganger. The mage, Taluth of Telflamm, claims and carefully studies the Scepter. In time, he triggers the fly away spell. The Scepter appears in a drowned tomb in a deserted suburb of Calimport that had crumbled into the sea. »

  • 997 DR [Year of the Fearful Harper]
  • The Scepter of Mystra if discovered by merfolk and sold to a Calishite merchant, who then sells it in a bazaar in Schamedar. Its purchaser, Kloroth of the Seven Curses, discovers another power of the Scepter. An arcane worshiper of Mystra or a priest of Mystra can cast spells that are beyond his ability while holding the Scepter. Kloroth uses it to create a series of permanent gates in an attempt to create a fast trade network between the Sword Coast (Waterdeep in particular) and the Inner Sea lands (Sembia). However, the Scepter had another ability that got in the way of Kloroth's plans. If the permanency spell is used in conjunction with the other ability that Kloroth discovered, the Scepter permanently polymorphs the user randomly. Kloroth thus acquired an eight curse, this one personal (the other seven had been spells he had cast on opponents). Kloroth was changed into a shrieker mushroom in a dark street in Selgaunt.

    The Scepter changes hands six times that night. Dawn finds the last one to claim the Scepter to be an older and wiser Naerlus "Flamespell" Anarthandyer, who had been forced to flee the Sword Coast when he had lost the Scepter the first time and found himself facing many roused foes. After slaying the previous owner with spells that caused his arms to change into tentacles, Naerlus flees through Klauth's gate, and finds himself in Skullport. A mind flayer promptly slays Naerlus and flees into Undermountain with the Scepter. The illithid is in turn slain by drow, who then gets lost in Undermountains labyrinth, and dies. »