• -30400 DR
  • The Wasting Plague
    In a conflict between the gnolls of Urgnarash and rookery of Kookrui-Shara, shamans of Yeenoghu summons marrashi - spirits of pestilence from the Barrens of Doom and Despair - to blight aearee crops and spread a wasting plague among the avians.

    The Aearee War
    An Aearee named Sieska Waewielonn of the Okwalok-Shara rookery over the shores of the Great Sea discovers the name of Pazreal, a demon lord. With the fiends aid, Sieska becomes lord of Okwalok-Shara. Soon all the rookeries of Aearee-Quor abandones the faith of Quorlin and turns to Pazreal (all except the rookery of Tiennkoo-Shara, which flees to the farthest peaks of Kara-Tur, where their descendants yet thrive today as the crow-headed race known as Tengu, they are the only branch of the Aearee-Quor who never lost their wings). Pazreal teaches the Aearee-Quor how to summon Vrocks, but at a great cost, he took from them their power of flight. The Aearee of Shara never again ride the winds, except by spell or steed.

    Sieska then wages war on the other Aeraree nations to the north and west. Aearee-Krocaa is the first to fall. Aearee-Syran, defends with the aid of fey allies, winged treants, and soarwhales against Aearee-Quor's near-endless demon vrocks and battle rocs. In the end, Mornungongbarae (possibly the first treant), who had guarded the High Forest for nearly a thousand years, rises up and brings down the Quor floating city, but at the cost of his own life. His tragic sacrifice is still sung by treant skalds today, in a saga called The Lament of Mornungongbarae. »

  • 640 DR [Year of the Fanged Beast]
  • Yeenoghu's cult rises to rapid prominence among the gnoll tribes of the Shaar, largely displacing the worship of Gorellik.
    Lhesper, one of the first towns to bear the wrath of the gnolls of the Shaar, is left in ruins (the area surrounding Lake Lhespen suffers gnoll attacks for the next decade). The few survivors, migrate north to found the town of Shaarmid. »

  • 671 DR [Year of the Shrouded Slayer]
  • Iryklathagra hunts amid the grasslands of the Shaar, and seizes the Fanged Shields of Shyk Korort from a gnoll shaman of Yeenoghu.

    Outbreak of internal strife amoung the Shaaran gnolls. Gnoll raids against the Lapal League diminish significantly. »

  • 709 DR [Year of the Earnest Oaths]
  • The three freed nycoloths (Khov'Anilessa or Trio Nefarious, Aulmpiter, Malimshaer, and Gaulguth) slay their flind "summoner" and spend the next twenty nine months drawing together their forces amid the mountains and hills north of the Dragon Sea (including summoning servant yugoloths). In all, thier army consists of orcs, ogres, bugbears, hobgoblins, gnolls, flinds, trolls and an ever growing assortment of lesser yugoloths. »

  • 712 DR [Year of the Lost Lance]
  • Hammer 12 Garnet's Pyre (Weeping War: Campaign #2)
    A.K.A.: Dive of the Dragons; The Peace Dragon's Rage; Flight of Anger/Flight of Death
    The noble red dragon Garnet, upon discovering that he was one of the primary causes of the nycaloth's escape and subsequent conflict, rashly took to the air, and headed north into the approaching war. Given the speed at which Garnet fled Myth Drannor, no forces could be assembled quickly enough to allow them to back up the dragon's wrathful attack. Still, an ally took flight after him, an elder silver dragon named Sylvallitham who had, in the past, acted as Garnet's mentor in draconic lessons such as flight, use of breath weapons, and innate abilities. The elder dragon attempted to talk his star pupil out of this rash action, to no avail. Without a thought toward his own personal safety, Garnet furiously dove into the heart of the main Army of Darkness, with Sylvallitharm reluctantly aiding his attack and joining the imprudent strike.

    Flying directly out of the highsun to strike with total surprise, the two dragons took an awesome toll on the Army, Garnet breathing his arcing bolts of electrical fire and Sylvall his other magical attacks. The dragons managed to split the main Army group into two and slow the whole's advances. They also broke the army's supply lines and trapped whole regiments amidst surrounding forest fires, which created large breaks within the ranks as well and served to minimize troop coordination and communication on the ground. Despite these victories, the dragons were unable to focus attacks on the nycaloths due to various magic and heavy protective missile fire.

    Had these two dragons coordinated this assault with large ground forces of elf troops, the war might have ended here, just north of the village of Oloriil. Their rashness kept many from moving swiftly to back up their angry flight, but there are inconclusive reports of small bands of scouts, adventurers, or isolated mages whose towers lay nearby that took advantage of the dragons' surprise attack. In addition to the four regiments destroyed by the dragons, these isolated and uncoordinated ground attacks by adventurers and others claimed another seven parties and two squadrons of orcs, gnolls, and hobgoblins.

    Elf scouts watching the battle reported that it was victorious due merely to the passions and anger of two good dragons. However, just as they had scattered enough ground troops to finally close on the nycaloth leaders of the Army, six tightly-focused beams of light struck and engulfed the two dragons in their dive formation. Both Garnet and Sylvall disappeared without a trace, nor were they heard from throughout the rest of the Weeping War. »

  • Hammer 25 Twilight's Falling (Weeping War: Campaign #2)
    A.K.A.: "The Harp Falls Still"; Lady Steel's Last Clash; The Last Scepter War (by schoolars of Hlondath and Neteril); The Two Marches' Terror; "Six Survived under Each Star of Seven"
    Little conclusive information is available on this battle outside of hidden lore kept secret among the modern Harpers. Like many of the activities of the Harpers at Twilight, their victories went unlauded, their losses unmourned. This was the first of two public battles that recorded the Harpers and their good deeds for posterity, though both are tinged with great tragedy. It is believed that the impetus of this battle sprang from the lich Laummas' search for elf magic (a quest that was embraced by Malimshaer and his mezzoloths later).

    While the forces of darkness collected two marches of gnolls and flinds from the Army of Darkness under their new ally the lich (and newly made Major) Laummas, the Harpers at Twilight and some remnants of the slyvan tribes decimated by the Army's advance numbered only a total of a few hundred. For four days, the vastly outnumbered forces held their ground against the Army using their magic and woodcraft, keeping pitched battles limited to skirmishes among small groups (though the Harpers were almost always outnumbered five or more to one). While they almost always won, the Army's victories were not decisive and the Harpers well hidden.

    Much of the Harpers' strategies fell to small groups of spies infiltrating the Army's camp to sabotage supplies and cause disarray among temperamental gnolls and flinds. When Laummas or his traitor-associate Nezras were on the field, the Harpers' magic proved the lesser, and often their own dead would be animated against them. At dusk of the fourth day of battle, Laummas fell before the furious swordplay and spellcraft of Lady Dathlue Mistwinter, the Lady Steel and the Harpers' leader. Emboldened by the death of Laummas, Lady Steel pressed on despite her fatigue and reduced spells and meeting her death soon after from Nezras' spells and her drawing-and-quartering by the animated remains of her own Harper troops. At least in death, her pre-set spells claimed the lives of more than three parties of gnolls. Enraged by Lady Steel's death, the last 90 Harpers forged a charge that cost the enemy over 500 more troops. Unfortunately, rage is a motivator, not a strategic plan. The charge left the final Harpers trapped in the midst of three full squadrons of bloodthirsty gnolls.

    The Harpers battled on, accepting their deaths heroically and united in a strong battle song that sustained them while half of their number fell. Only the chance appearance of a woman spellcaster, upon the low hillock known as Jalmyra's Mound, saved even a few of the overwhelmed Harpers toward the dawn of the fifth day. While she apparently spoke only once when not casting spells of awe-inspiring destruction and power, the wild-haired woman bid the 42 survivors "Flee, lest the Harp be stilled before its tune is done. Seek out those Chosen of Seven Stars, and they shall guide you. I shall hold guard, now and always." Harpers and many bards have since taken to calling her "Darkeyes", Jalmyra's Mage", "the Harper-Mage", Lady Star", or "The Savior of the Harp". Some priests of Mystra insist this was a manifestation or avatar of Mystra, perhaps even her mysterious alias as Myrjala Darkeyes, though no being alive today can confirm this theory. In fact, of the few accounts heard, elves saw an elf save them, while humans saw a human female, thus adding to the confusion about her identity. Regardless of her true identity, her spells (some said to be on par with those of the High Mages) destroyed more than half the remaining forces of darkness and sent them into panicked retreat.

    This event lasts until Hammer 29, 712.

    Other deaths include Ruehar Oakstaff and Major Tlaak (a flind chieftain). »

  • Alturiak 11 Tower's Falling (Weeping War: Campaign #3)
    A.K.A.: The Out-Mages' Stand
    Attacks on the lone towers and outlying schools beyond the mythal signaled the 12-day ongoing series of skirmishes now called the Towers Falling Battle. Significant as the first true meeting between the Akh'Velahr and Akh'Faer and the Army of Darkness, this battle's primary defenders and forces were the besieged mages and adventurers who lived outside the mythal. In all, the First Legion destroyed numerous mages and schools and towers, and pressed onward toward Myth Drannor almost undeterred.

    Still, while the armies of Cormanthyr were pushed back, they gained a pyrhic victory in the cost the Army of Darkness paid in lives: The dying mages often took hundreds of orcs and gnolls and even mezzoloths with them in death, as they or their towers exploded in arcane fury upon their deaths.

    This event lasts until Alturiak 21, 712. »

  • Alturiak 26 War's Awakening (Weeping War: Campaign #3)
    A.K.A.: The Mist Melees; the Fog War, the "Deads' Vengeance"
    The forays by Malimshaer and his Second Legion carried this third of the Army of Darkness around the eastern side of the mythal territories. With the heaviest concentration of yugoloths in this legion, the mythal's corruption began strongest here. As the legion spread itself south and west to surmount Myth Drannor, it and the summoning areas became cloaked in arcane fog that proved impossible to dispel. There were large numbers of orcs and ogres among this (and the Third) Legion, yet the mythal eventually allowed them passage on the third day of battle. Previous to this, the only forces in play were mezzoloths and gnolls. This alone was a strong sign that told the nycoloths and the elves both that the mythal was weakening under the onslaught.

    As the elves and allies began to fully realize the dangers posed by the Army of Darkness, they started pulling together their forces and conscripting the able into allied service. Those unable to be of service among the armies were given leave either to defend their homes or to evacuate the outer mythal lands and even Myth Drannor itself. The deep tunnels beneath the city dug 30 years ago by Clan Tarynstone now came into use close to the end of Alturiak as the three Legions closed on the city and laid siege to it. While the battle of War's Awakening was more an internal process for the elves to pull together rather than remain unstable and ineffective, the many skirmishes and smaller battles led to the first sieges of Myth Drannor, as the campaign name says. Still, the elves and allies came together and slowed the Army's advance enough to allow over half of Myth Drannor's noncombatant population to escape to relative safety south of the city. Later, after the furor of the war died down, a number of volunteer adventurers and wizards were honored as heroes for their actions as guardians and defenders of the refugees during the First Sieges, Woodsheart Wars, and Dawn Fronts Crusade.

    This event lasts until Chess 1, 712 DR »

  • Tarsakh 11 Silvergate (Weeping War: Campaign #4)
    A.K.A.: The Second Siege of Myth Drannor, the Nameless Sacrifice, the Chosen's Choice
    The battle at Silvergate is one of the most storied and heroic tales of the entire Weeping War. The Army of Darkness was driven east, and its northern and southern factions merged and punched through the elf defenders on the western front as they pressed, allowing them a second charge on Myth Drannor. The bulk of this battle occurred among the streets of the old city Cormanthor, and its climax centered on the Silvergate, the magical gate to Silverymoon Pass.

    While the military fought bravely on all fronts, this battle was primarily one of magic and thus spearheaded by Spell-Major Josidiah Starym, Elminster, Symrustar Auglamyr, and the Nameless Chosen. With many elf forces exhausted from the previous battles, only the cavalry and two-thirds of the available Akh'Faer froces were in the city for its defense until the arrival after battle's start of the Wing cavalry, some gold, silver, and electrum dragon allies, and the three Chosen.

    The spellcasters and military worked together to isolate and destroy the reduced and tired battalions (the Cruelty, the Colossus, the Grievous, Battalion Arcane) of the Army of Darkness. In all, the Army of Darkness suffered the loss of a battalion's worth of troops, losing 11 marches and 4 regiments in the melee. Among them, four entire tribes of gnolls were totally destroyed as was the most powerful march in the Army, Cvor's all mezzoloth March of the Second Cruelty Regiment.

    Cvor's March ("the Whipmaster's March") laid siege to the Silvergate at highsun on the second day of battle. The Namelss Chosen became enraged by the destruction of his native city and the abrupt slaying of a trio of young bronze dragons that had emerged through the gate to lend aid requested a tenday ago. The Nameless One lost his temper and his patience.

    The Namelss exploded through the roof of one of the Six Tyrl Towers, his body glowing and his hair and robes ablaze in silver flames! He dove headlong into the amassed forces of the besieging Army, driving a wedge through the forces, he converged on the Silvergate, where Colonel Cvor and his mezzoloths stood. Fully aflame now, the Nameless reached out with his silver wings and flung the nycoloths into the gate, which opened at his merest word. Spelltraps lying in wait activated at his will, causing explosions that claimed more evil lives as he walked unharmed within them. Over 600 mezzoloths , goblins, and other creatures fell before the fury of the Nameless, and Myth Drannor's defenders rallied once more. With a large wedge driven into the Army's forces, the Akh'Faer and the cavalry had openings they could exploit and drive the Army before them.

    The razor-studded whip of Cvor wrapped about the throat of the Nameless One, and the two fell into the Silvergate. Flying to his aid, Elminster entered the Silvergate and shut the gate behind him to isolate Cvor's march. Back to back with the elder Elminster, he fought hundreds of mezzoloths within the rocky Silverymoon Pass, and the glow of his silvery form drew attention from Silverymoon.

    Colonel Cvor then used a captured elf artifact (the Harness of the Giant-Slayer Alayris) to grow to a giant's size and seize the flaming mage by hand and foot. Cvor brutally pulled the Nameless Chosen nearly in half by sheer strength! The explosion of magical power and fire utterly consumed Cvor and over 200 nearby mezzoloths. The Nameless One lay dying, his torso laid-open. The High Mage of Silverymoon, Ecamane Truesilver and his supporting wizard forces protected the body of the fallen Chosen from the remaining mezzoloths. Together, while the Nameless One was sent magically to Silverymoon for healing, Elminster and the elderly and frail Ecamane destroyed the gate to Myth Drannor, detonating it from within and at its exit. The explosions slew the remnants of the Fourth Regiment surrounding it at Myth Drannor as well as clearing Silverymoon Pass of its remaining brethren.

    As a result of this battle, Myth Drannor's forces won the day, but unknowingly paid a high price. Elminster was lost among the planes for a time, due to his task of destroying the gate from within, while Ecamane Truesilver died due to the strain of breaking the gate from its exit point at Silverymoon Pass. The Nameless Chosen lay like one dead for more than the next year. His elf nurse, gave him the name Akhellbhen; upon his awakening, the Nameless Chosen, once called Arun's Son is introduced to the new High Mage Aglanthol as Khelben Arunsun. His body healed but forever scarred across his chest and back where he was nearly torn in twain, he banishes his vanity and keeps the wedge of silver-white hair and beard to remind him of the silver flames dancing within it and how it does not make him invincible. It also signifies his debts, as it reminds him of Silverymoon and what he owes its people as well.

    Other major deaths of this battle includes Wollys Silvershield (high priest of Sehanine).

    This battle lasts until Tarsakh 13, 712 DR. »

  • 714 DR [Year of Doom]
  • Ches 25 Hanging Tree Grove (Weeping War: Campaign #10)
    A.K.A.: Strike of the Strongleweed, the Druids' Due
    Hanging Tree Grove was (and still remains) an area tended by sylvan elf druids and rangers who all knew them relatively docile and camouflaged at all times, though when a gnoll and mezzoloth patrol wandered into its confines, the elves in hiding unleashed missile weapons on the patrol. In their panic and search for cover, the made swift work of the isolated scout parties. »

  • Kythorn The Final Fall of Myth Drannor (Weeping War: Campaign #12)
    A.K.A.: The Light's Last Stand
    Despite the fact that Aulpiter had always been a slow, methodical, almost elflike commander and strategist, the Final Fall was a cacophonous rampage fueled more by anger and hatred than any plan, unless that scheme limited itself to destruction of all in its path. In all, there were more than 20 battles that shook the city of Myth Drannor to its very roots, though many have never been reported; the details on subterranean battles of baelnorns and the like in their crypts against the Army of Darkness are not for us to glean. In little over a month, the proud City of Love (for such it was, even in its war-torn state) become a rubble-strewn, lifeless ruin.

    Despite his anger and the minles zeal of his troops, Grand Commander Aulmpiter spent much of his march on Myth Drannor summoning as much help as possible to reinforce his Army. No longer worrying over political difficulties, he summoned a full complement of yugoloths over the days between the Crimson Glade battle and conscripted all of them into his service with promises that they would be given their own reigns after the city's fall. By the time of Aulmpiter's entrance to the city during the Battle of Lightnings' Kin, his army's newest officers included 135 more mezzoloths due to his summonings and their own upon entry into the Prime Material Plane.

    As expected, the re-entry of the yugoloths into the mythal corrupted and disrupted some of its integrity, and these degradations led to a number of crushing defeats for the elves. Aside from those commanders who chose to remain at Aulmpiter's side (including Generals Khitax, Nyzhink, and Qyndrv), the Army of Darkness' discipline dissolved into horde tactics soon after the initial penetration of the mythal, a day before entering the city. Left to their own devices and ways of leading troops, individual commanders spread out from the two spearhead formations Aulmpiter had established to wrap around the city and hit it from all sides (as the nycoloth anticipated). Seeking only loot or revenge, the attacks were disorganized and random, and had the Allies been in less haggard condition or in greater numbers, even this final campaign might have worked in their favor. Still, with well over 10,000 gnolls, orcs, and hobgoblins swarming about like flies, Aulmpiter's central forces of the Colossus, War Hunger, Imperious, and Vindakkar battalions still acted as one and struck only at key installations where he sought strategic placement or magical plunder. Had he and his mezzoloths struck to this plan, they might yet rule the ruins of Myth Drannor.

    Similar to the insults Aulmpiter endured when he was trapped and bound millennia ago, Fflar injured his pride with threats and taunts that drew him and his general elites out to battle in the Bane Duels. Of course, this battle ended in his unexpected death, and the primary threat against the Realms was removed, leaving only rubble and rabble behind after the Fall.

    The Flights
    Each of the key battles labeled "Flights" are both battles against the Army of Darkness and strategic retreats. With each flight, over 100 elves and other citizens of Myth Drannor escaped, protected by the military or whoever could be found to protect them. All but the Final Flight were organized by Arms-Captain Hachaam Selorn and later by Captain Fflar Starbrow, and these bands of refugees spent the next few tendays living in terror. While everyone might be armed or capable of magic, only 25 to 40 were actual adventurers or military personnel capable of fighting any wandering monsters or Army troops. These brave souls often protected from 100 to nearly 1,000 near-helpless merchants and nobles and others who simply wanted to reach safety at Semberholme or the new Elven Court.
    Note: This evacuation was one of the primary activities of many adventurers toward the end, as the military admitted that the capital couldn't be held and wanted to evacuate citizens as safely as possible. Thus, the most adaptable troops-the adventurers used to thinking quickly-were all conscripted into Flight duty as guardians and escorts. Of course, the difficulties lay in keeping order among those protected, and many of them were nobles wishing to assert their authority (or magic or coin) for preferential treatment, rather than focusing on the survival of all.

    The Tavern Wars
    As many tales were spun in the long years after the Fall, the last days of Kythorn saw more skirmishes and local heroes among the many taverns and inns of Myth Drannor. While none of the skirmishes and raids escalated into major battles (or, if part of a major battle, did not overshadow the main events), they collectively became famous by the bard Oslarelar's Tales of the Tavern Wars" ballad, a long-winded ballad that celebrates many individual feats among all the races of the allied city.

    As the ballad is still among bards' repertoires today, many still hear of the Tankardswar at the Blue Lute (where four bards atop the bar held off three parties of orcs using only their feet, magic, and thrown tankards), the Seven Candles of Shamblin's Towers lone (where a septet of hobgoblin lesser officers was destroyed by a half-elf who doused them with casks of wine and set them afire), and the Silvershield's Tablesturning (where a dozen trapped halflings and other patrons held off a squadron of mezzoloths and destroyed nearly two parties of orcs by manipulating the floating cookfires and cutlery that normally drifted placidly about the taprooms).

    This event lasts until Flamerule 714 DR (31 days) »

  • Kythorn 21 The Honorsgate War (Weeping War: Campaign #12)
    A.K.A.: Evaelathil's Triumph, Charge of the Halfling's Blade Brigade, Broken Spears at Wolves' Bane Meadow
    This is the famous Last Stand of the Eternal Srinnala, as the elite spellcasting corps finally realized their patron was not to arrive. Uniting with a brave platoon of halfling snipers and human warriors, the Srinnala battled heroically to allow as many good folk as possible to escape via the Honorsgate before destroying it to keep others from harm. Major Guir, a hulking mezzoloth nearly twice Lady Ildacer's size, felled her; she disappeared in a golden diamond-shaped field of magic as she lay dying. Despite the futility of the battle, many legends were made this day as a mere 100 defenders saved the lives of three times their number and destroyed more than twice that in gnolls and orcs!

    This event lasts until Kythorn 22, 714 DR.

    Major deaths in this battle include the following:
    Scout Commander Ellidor Snowtoes; the Guard's March of the Fourth Regiment Imperious; the gate leading to the Forest of Mir near the ruins of Myth Unnohyr. »

  • Kythorn 26 The Crownfrost Capture
    The Crownfrost Cacture was Aulpiter's establishment of his base within the city at the wizards' school of Crownfrost Tower. One of the swiftest and bloodiest battles of the Final Fall, Aulmpiter's organized battalions swarmed over the tower and managed to hold off all attempts at aiding the wizards until Aulmpiter had arrived and gained entrance to the tower. Within the captured three dozen mages of various levels of expertise including eight teachers and senior founder and wizard Klaern Kadelaryn. Aulmpiter gave most of them immediate deaths, though some of the more powerful he kept around to allow him access to the school's secrets (after slaying Klaern). Judging some of these wizards correctly, they would not be as self-sacrificing as those of the Speculum since most wizards are loathe to destroy what they took decades to create.

    Outside, the battle raged on, and the primary Allied army laid into the mezzoloths and others of Aulmpiter's forces. Had Arms-Major Olortynnal and Arms-Captain Selorn been more familiar with the fighting techniques of the Blood War, they might have been able to defend against the tactic that killed them. All they knew was the mezzoloths, gnolls, and all the forces kept rushing their position on all sides fell easily to their attacks. They realized too late that the dozens that fell about them soon hampered their movements so much that they could not avoid the later attacks by more powerful foes. Soon, the hundreds of dead among the Army of Darkness began to be matched among the allies, as their lack of maneuverability among their own slain enemies cut them off from retreat or even regrouping among their own forces.

    The battle, which began before dawn with the overrunning of the tower, continued past highsun and into late dusk. By that time, the exhausted elves began falling from sheer fatigue as well as their wounds. The only elves to actually penetrate the hordes to reach the tower itself - Captain Major, and a small group of a dozen bladesingers - found themselves trapped there with no hope of penetrating the magical or martial defenses Aulmpiter established. They tried to break through the closed ranks of the army and escape to no avail; with no other options, the 14 elves settled into grim resolve. Their last, heroic charge cost the Army of Darkness at least two of its generals and more than 1,000 orcs and yugoloths.

    The "Fall of the Arms-Leaders" ballad describes Hachaam Selorn's and Kelvhan Olortynnal's deaths as fates suffered gladly by two comrades fighting back to back and singing the battle hymns to Corellon Larethian that would speed their way to heroic afterlives as Reverend Ones of their god's celestial armies. Whether the ballad speaks true, even the mezzoloths and ogres were impressed by the battle-prowess of these two elves whose spirits never faltered as they were overpowered by more than 20 times their number.

    As other officers battled on in isolated pockets among the hordes encircling the Crownfrost Tower, many saw the Arms-Major and his Arms-Captain fall atop the steps of the tower. One enraged officer broke through the ranks to retrieve both their corpses and weapons, his taking up of the Arms-Major's blade Faervian with no difficulty showed the elf troops that not all was lost. The Arms-Major lived on in that soldier, the brave Captain Fflar Starbrow! Their spirits renewed, the new commander Fflar led a retreat from the tower that saved the last 400 soldiers out of the allied forces of 1,200 troops. »

  • Flamerule 14 The Bane Duels (Weeping War: Campaign #12)
    A.K.A.:Foebane's Last Strike, the Commanders' Clash
    This 32-hour-long battle started at the ruins of Castle Cormanthor and spread across the wards of Cormanthor and Dlabraddath, involving over 5,000 elves and 20,000 orcs, gnolls, ogres, and mezzoloths. The last of the major officers of the city, Captain Fflar, led the fray for much of the first day until sorely wounded by a barbed spear at sunset. However, despite his injuries and a noted drain on healing resources, Fflar rested only briefly and again took the field when word came that Aulmpiter raged about the city with newly summoned nycoloths, the elf troops falling back before them.

    Captain Fflar brought himself back to the front, now set along Oacenth's Stream. Magic enhancing his voice, Fflar issued a challenge of personal combat to Aulmpiter and his nycoloths, stoking their temper with taunts and jibes at their true status as lower planar bullies and errand-runners for the truer evils. As expected, tempers flared (as did the hopes of Fflar's troops), and Fflar came under attack. After watching the captain and Kerynian engage a dozen nycoloths and emerge victorious, Aulmpiter allowed himself the indulgence of personal combat. The two battled alone, encircled by an audience of seven nycoloths and 13 mezzoloths. The epic battle of claw versus Keryvian lasted nearly three hours, neither commander giving any quarter and both suffering numerous wounds that might have killed lesser beings. The battle culminated in a desperate gamble by Fflar, who had watched the movements of the Mantle Stone of Vhyrridaan orbiting Aulmpiter's head; he swung his great sword and intercepted the stone, destroying it with one clean blow!

    As the two elf bards who witnessed it were struck blind by its brillance, only limited details can be unearthed about the Commanders' Fall. The power of both the sword and stone burst forth in a ring of white, blue, and purple fire, engulfing Fflar and Aulmpiter but fully immolating the ring of yugoloths around them. As these fires imploded swiftly, a second blast more focused than the first arced out from the center as a crackling ring of energy that lanced across the battlefield at the city's center and robbed yugoloths of their health as much as it granted strength to the elves. At the blast's center, naught was ever found of Fflar, Aulmpiter, or Foebane, aside from the blasted sihouettes of their shadows etched in white in the pavement where they stood. With the fall of Aulmpiter, the Army of Darkness temporarily retreated back to Crownfrost Tower as it assessed the battle. They would soon return, with no thought or tactics beyond annihilation.

    This event lasts until Flamerule 15 714 DR »

  • 1288 DR [Year of the Roaring Horn]
  • Mulmaster sends an expeditionary force to Ironfang Keep.
    Many gnolls attack the surrounding area. »

  • 1366 DR [Year of the Staff]
  • A Portal to an icy lower plane opens north of Damara, near the Great Glacier. A Gelugon named Vreesar comes through and conquers a tribe of gnolls, but is soon slain by the Harper Martine, who also closes the portal. »

  • 1459 DR [Year of the Forged Sigil]
  • The High Observer of Torm ordered the Reaching Woods barricated, in an attempt to contain the goblin and gnoll tribes living there. »