• The Days of Thunder
  • -35000 DR to -30000 DR

    Merrouroboros circa -35,000 DR

    This earliest days of recorded history begins at the end of a great Ice Age, some 37,000 years ago, when the last glaciations largely ended and the great ocean receded to reveal dry land. In this ancient time before The Sundering, the lands which would one day be identified as Faerun, Kara-Tur, Maztica, and Zakhara were each but one part of a much larger super-continent named Merrouroboros.

    While life spread quickly, none of the dozen or so common races which populate the world today existed in this distant era. Merrouroboros knew none of the civilized folk - elves, dwarves, halflings, or gnomes. Nor did the savage peoples - goblins, orcs, ogres and their kin - inhabit the land. Though humans did exist during this time, they were primitive and apelike, using only simple tools and living in caves. Unintelligent reptiles known as Thunderers ruled the land, sea, and sky. By the end of the first millennium post Ice Age, primitive bands of hunter-gatherer lizardfolk lived along the fertile waters of the Goldenwater in modern-day Durpar, exploiting game, lake-fish, and wild plants of all kinds. Unlike the Thunderers, the sauroids possessed superior intellect and tactical sense. In time they would become known as the sarrukh, the first of the mighty creator races, also known as Iqua-Tel'Quessir. »

  • -3770 DR
  • The dwarf realm of Oghrann falls. Beset on all sides by enemies - lizardfolk, nomadic human tribes, wemics, and the usual bugbears, trolls, and goblinkin races - the realm was swept away by disease and war even before the dwarves' more northerly kingdom fell. »

  • c. -3259 DR
  • The community of Unity is established sometime in this era. This community is named after a promise made by humans, elves, and dwarves to unite against the onslaught of goblin and orc raiding parties. Unity serves as a base of operations against the warring goblinkind until the elves' and dwarves' civilization finally collapsed.

    Unity comes to be the home of the largest temple to Amaunator, the Forest Enclave of the Face of the Sun. »

  • -2716 DR
  • The Netheril city of Arctic Rim is established. The city is credited for being the northernmost Netherese city, but only 100 people lived there. Some claimed that it wasn't a real city since it was merely an outpost for the Netheril militia to keep a close watch on the Rengarth Tundra as well as remain alert for any large force of orcs or other goblinkind. »

  • -1645 DR
  • Quagmire fields more than 20,000 troops to battle an orc horde that thundered its way across the ancestral lands of the Rengarth on their way toward the heartland of Netheril. While more than 11,000 Quagmire troops died, they claimed more than 150,000 orcs, sending the creatures scurrying back into the Barren Mountains and western forests.

    In many ways, Quagmire serves as a force of arms for Netheril, sending its warriors out to problem areas throughout the kingdom. Wherever there was a chance for combat, warriors and priests of Targus (Garagos) are present. Even many of the grounding cities sent their warriors to Quagmire so that they could be prepared for the orc, kobold, and goblin battles that awaited them. »

  • -1561 DR
  • Death of General Matick of Netheril.
    Mathick was a ruthless man with a violent streak as long as a dragon's tail. He joined the ranks of Seventon's army and began a rapid climb to the top (sometimes through the attrition of his superiors). During his life he thwarted over 30 minor goblin assaults, and his successes were legendary even during his own life. The ratio of Netherese losses in relation to enemy kills were the lowest of any general in the nation's history.

    Matick was believed to have slaughtered over 25,000 orcs, 35,000 goblins, 2,000 trolls, and about 5,000 halflins and elves (whom he hated feverishly). The general was also said to have been responsible for the creation of three spells that eventually become armor, magic missile, and shield, but sages believe he actually had these spells commissioned. »

  • -442 DR [Year of Kings Arising]
  • Until now, the city of Blister in Netheril suffers continued attacks from goblinoids in the area, it s unexpectedly attacked by a force of phaerimm that tests the defenses of the stronghold in this year. The attack is repelled, but Blister suffered some heavy losses from which in never recovers. »

  • -350 DR [Year of Craven Words]
  • Hassk summons the elder evil, Hargut of the Gray Pestilence, to combat a goblinoid horde. Hargut slays tens of thousands of goblins, consigning their souls to the Barrens of Doom and Despair.

    While Hargut was busy, three humans who would come to be known as the Dead Three, attacks and nearly slays Haask, revealing his true form as a doppleganger of the elder batrachi race. As Haask lay dying, the Dead Three persuade him to agree to a ritual that binds him and Hargut together as one entity under the command of the three. Hargut agrees and together they become Haask, Voice of Hargut, a fell entity bound to the Ironfang Keep and who would create many abominations and chimeric creatures. »

  • -339 DR [Year of Sundered Webs]
  • The citizens of Xanth rejoiced in the streets when the floating city of Spiel crashes to the earth. Most of the residents knew their time in the area was coming to a close. Without the other enclaves to protect them, there would be nothing to stop the orcs, kobolds, goblins, and other creatures from overrunning the grounding cities. Within a few decades, Xanth is abandoned. »

  • c. -120 DR
  • The death of so many humans during the Eshowe-Tabaxi war opens the door for the rise of the Batiri, a tribe of bloodthirsty goblins. »

  • -87 DR [Year of Dashed Dreams]
  • Tarkhaldale, an early northern dale allied with Asram and Hlondath, falls to the goblinkin of Hlundadim. »

  • 111 DR [Year of Fallen Gaurds]
  • Goblinkin of Hlundadim, led by the orc shaman Andegril the Wise, attack and conquer Anauria (who lost due to the lack of high level magics and the mythallar). The orcs are forced to flee as the desert consumed their newly conquered lands. Orc numbers are limited for centuries in this area. »

  • 198 DR [Year of Almond Eyes]
  • The goblinkin of Hlundadim invade Cormyr, burning the settlement of Arabel and plunging south into the King's Forest. »

  • 216 DR [Year of the Battle Horns]
  • The North erupts in battle as many orc bands vie for supremacy, and countless thousands of goblinkind perish. Upon the death of the King Uthgrael Aumar (the Stag King), his five sons (including Elthryn, Elthaun, Cauln, and Belaur), known thereafter as the Warring Princes of Athalantar, begin open battle for the throne. »

  • 268 DR [Year of Cruel Storms]
  • The seemingly unending spread of the great desert Anauroch sees the fall of the realm of Hlundadim. Its mysterious ruler known only as Great Hlundadim disappears, and his goblinkin subjects quickly disintegrate into warring, nomadic bands. »

  • 400 DR [Year of the Blue Shield]
  • Chondath aides the cities of Chondathian (Saerloon) and Chauncelgaunt (Selgaunt) against an orc and goblin horde. After the hordes are driven off (though the defenders continue to battle the humanoids for the next fifteen years), Chondath keeps their soldiers in the two cities. »

  • 705 DR [Year of Watchful Eyes]
  • The mages of the Covenant begin to secretly manipulate and influence the Uthgardt tribes of the North through their Art. By season's end, the tribes stand united against the goblinoids of the Savage Frontier. »

  • 712 DR [Year of the Lost Lance]
  • Tarsakh 11 Silvergate (Weeping War: Campaign #4)
    A.K.A.: The Second Siege of Myth Drannor, the Nameless Sacrifice, the Chosen's Choice
    The battle at Silvergate is one of the most storied and heroic tales of the entire Weeping War. The Army of Darkness was driven east, and its northern and southern factions merged and punched through the elf defenders on the western front as they pressed, allowing them a second charge on Myth Drannor. The bulk of this battle occurred among the streets of the old city Cormanthor, and its climax centered on the Silvergate, the magical gate to Silverymoon Pass.

    While the military fought bravely on all fronts, this battle was primarily one of magic and thus spearheaded by Spell-Major Josidiah Starym, Elminster, Symrustar Auglamyr, and the Nameless Chosen. With many elf forces exhausted from the previous battles, only the cavalry and two-thirds of the available Akh'Faer froces were in the city for its defense until the arrival after battle's start of the Wing cavalry, some gold, silver, and electrum dragon allies, and the three Chosen.

    The spellcasters and military worked together to isolate and destroy the reduced and tired battalions (the Cruelty, the Colossus, the Grievous, Battalion Arcane) of the Army of Darkness. In all, the Army of Darkness suffered the loss of a battalion's worth of troops, losing 11 marches and 4 regiments in the melee. Among them, four entire tribes of gnolls were totally destroyed as was the most powerful march in the Army, Cvor's all mezzoloth March of the Second Cruelty Regiment.

    Cvor's March ("the Whipmaster's March") laid siege to the Silvergate at highsun on the second day of battle. The Namelss Chosen became enraged by the destruction of his native city and the abrupt slaying of a trio of young bronze dragons that had emerged through the gate to lend aid requested a tenday ago. The Nameless One lost his temper and his patience.

    The Namelss exploded through the roof of one of the Six Tyrl Towers, his body glowing and his hair and robes ablaze in silver flames! He dove headlong into the amassed forces of the besieging Army, driving a wedge through the forces, he converged on the Silvergate, where Colonel Cvor and his mezzoloths stood. Fully aflame now, the Nameless reached out with his silver wings and flung the nycoloths into the gate, which opened at his merest word. Spelltraps lying in wait activated at his will, causing explosions that claimed more evil lives as he walked unharmed within them. Over 600 mezzoloths , goblins, and other creatures fell before the fury of the Nameless, and Myth Drannor's defenders rallied once more. With a large wedge driven into the Army's forces, the Akh'Faer and the cavalry had openings they could exploit and drive the Army before them.

    The razor-studded whip of Cvor wrapped about the throat of the Nameless One, and the two fell into the Silvergate. Flying to his aid, Elminster entered the Silvergate and shut the gate behind him to isolate Cvor's march. Back to back with the elder Elminster, he fought hundreds of mezzoloths within the rocky Silverymoon Pass, and the glow of his silvery form drew attention from Silverymoon.

    Colonel Cvor then used a captured elf artifact (the Harness of the Giant-Slayer Alayris) to grow to a giant's size and seize the flaming mage by hand and foot. Cvor brutally pulled the Nameless Chosen nearly in half by sheer strength! The explosion of magical power and fire utterly consumed Cvor and over 200 nearby mezzoloths. The Nameless One lay dying, his torso laid-open. The High Mage of Silverymoon, Ecamane Truesilver and his supporting wizard forces protected the body of the fallen Chosen from the remaining mezzoloths. Together, while the Nameless One was sent magically to Silverymoon for healing, Elminster and the elderly and frail Ecamane destroyed the gate to Myth Drannor, detonating it from within and at its exit. The explosions slew the remnants of the Fourth Regiment surrounding it at Myth Drannor as well as clearing Silverymoon Pass of its remaining brethren.

    As a result of this battle, Myth Drannor's forces won the day, but unknowingly paid a high price. Elminster was lost among the planes for a time, due to his task of destroying the gate from within, while Ecamane Truesilver died due to the strain of breaking the gate from its exit point at Silverymoon Pass. The Nameless Chosen lay like one dead for more than the next year. His elf nurse, gave him the name Akhellbhen; upon his awakening, the Nameless Chosen, once called Arun's Son is introduced to the new High Mage Aglanthol as Khelben Arunsun. His body healed but forever scarred across his chest and back where he was nearly torn in twain, he banishes his vanity and keeps the wedge of silver-white hair and beard to remind him of the silver flames dancing within it and how it does not make him invincible. It also signifies his debts, as it reminds him of Silverymoon and what he owes its people as well.

    Other major deaths of this battle includes Wollys Silvershield (high priest of Sehanine).

    This battle lasts until Tarsakh 13, 712 DR. »

  • 753 DR [Year of Strife]
  • The Goblin Wars
    Mirabar is overrun and plundered by goblin hordes that stream south out of the Valley of Khedrun. Their numbers are thinned by the savage ferocity of the Uthgardt tribes who battle them day and night for the better part of a season before the goblins are eventually annihilated by the Covenant-whelmed humans of the Dessarin Valley. »

  • 771 DR [Year of the Stalking Knight]
  • Battle of Brinniq Dell
    King Strohm IV wins the Battle of Brinniq Dell on the plains of central Tethyr after killing the goblin chieftain Delgern the Three-Tusked in a heroic charge that breaks the goblin horde. »

  • 775 DR [Year of the Bloody Stone]
  • The Uthgardt alliance defeats an ogre-led army of orcs and goblins that emerges from the Evermoors. The warriors of the Elk Tribe fall almost to a man in the defense of Flintrock. On the verge of extinction, these once-proud people become little better than bandits. »