• The Days of Thunder
  • -35000 DR to -30000 DR

    Merrouroboros circa -35,000 DR

    This earliest days of recorded history begins at the end of a great Ice Age, some 37,000 years ago, when the last glaciations largely ended and the great ocean receded to reveal dry land. In this ancient time before The Sundering, the lands which would one day be identified as Faerun, Kara-Tur, Maztica, and Zakhara were each but one part of a much larger super-continent named Merrouroboros.

    While life spread quickly, none of the dozen or so common races which populate the world today existed in this distant era. Merrouroboros knew none of the civilized folk - elves, dwarves, halflings, or gnomes. Nor did the savage peoples - goblins, orcs, ogres and their kin - inhabit the land. Though humans did exist during this time, they were primitive and apelike, using only simple tools and living in caves. Unintelligent reptiles known as Thunderers ruled the land, sea, and sky. By the end of the first millennium post Ice Age, primitive bands of hunter-gatherer lizardfolk lived along the fertile waters of the Goldenwater in modern-day Durpar, exploiting game, lake-fish, and wild plants of all kinds. Unlike the Thunderers, the sauroids possessed superior intellect and tactical sense. In time they would become known as the sarrukh, the first of the mighty creator races, also known as Iqua-Tel'Quessir. »

  • c. -31000 DR
  • End of the Batrachi and Giants War
    The conflict between the Batrachi and the giants of Ostoria comes to an abrupt end when the ice moon Zotha falls from the sky devastating much of the lands within central Merrouroboros. A large fragment of the moon carves a gorge so deep between the four Inner Seas, they merge together to form the Sea of Fallen Stars, an event the sarrukhs remark on as a "changing of the stars". Severe earthquakes rocked the region for weeks afterwards. The crystalline batrachi cities, though reinforced by magic, were unable to withstand the incessant aftershocks. Within a year, the Batrachi Empire had fallen into ruin.

    The impact of the moon threw up a thick cloud of dust into the atmosphere obscuring the sun for seven years. Without the sun, plant-life began to die out across the land, soon followed by the herbivores and finally the carnivores. Only those peoples possessing great magic or divine protection survived the mass extinction. »

  • In the weeks following the Tearfall, tens of thousands of dragon eggs begin hatching across Merrouroboros. These precursor wyrms are not the mighty dragons known today for they possessed no wings, no magic, no dragon breath, and in the case of seawurms no legs. Nor are they a new species of the great thunderers common in Mhairshaulk, for they are warm blooded and possess greater intelligence. »

  • The Dawn Ages / The Time of Dragons
  • -30000 DR to -24000 DR
    The empires of the creator races fade into memory, ushering in the Time of Dragons and the Time of Giants. Individual dragons and dragon clans rule large swaths of territory and battle with their rivals for control of the lands, seas, and skies. During this period of devastating warfare among the dragons of Faerun, isolated pockets of formerly dragon-ruled territory fall under giant control. Over time, such giant-ruled kingdoms come to threaten the hegemony of dragonkind, leading to great battles between giant kingdoms such as Darchar, Grunfesting, Helligheim, Nedeheim, Ostoria, and Rangfjell, and dragon-ruled realms such as Argissthilliax, Caesinmalsvir, Darastriverthicha, and Tharkrixghontix.

    This time of conflict plunges Merrourboros into a four-thousand-year-long "dark age". The fey are particularly active in Merrourboros during this period, using their small size and potent magic to aggrivate the wyrms at every opportunity. »

  • -30000 DR
  • The empires of Merrouroboros, circa -29,500 DR

    In the south, the first human civilizations are devastated by the dreadful Tarrasque, which pushes southward from the Black Sea. The Lopango, Eshowe, Thinguth, and Tabaxi tribes are conquered, their culture subsumed by the newly formed empire of Katashaka. Only the humans of northern Maztica, under the protection of the feathered serpent Qotal, escapes enslavement. »

  • -27500 DR
  • Merrourboros, circa -27,500 DR

    For the next four thousand years a succession of dragon empires dominate central Merrouroboros. Notable among these empires is the Demesne of Atranjikhera, ruled by the desert landwyrm Argissthilliax. The wasteland empires's rule was harsh.

    While the empires of dragonkind waxed and waned, the giant tribes united once again and spread to cover most of northeastern Merrouroboros. The Colossal Kingdom as it comes to be known is divided into several regions, one for each jotunbrud tribe, Vilmos, Nicias, Ruk, Ottar, Masud, Obadai, Dunmore, and Lanaxis. Voninheim is constructed as the Ostorian capital. »

  • c. -25400 DR
  • Fleeing the destruction of the island kingdom of Tintageer on their home world of Faerie, a small circle of gold elves led by the young prince Durothil cast a divination to find their new home - on the world of Toril - and then create a portal leading there. The refugees name their new home Faerun, the One Land, and the name of Merrourboros fades into history. Integrating into the native green elf communities, the descendants of the gold elves of Tintageer become known as sun elves, while the descendants of the sole silver elf refugee, Sharlario Moonflower, become known as moon elves. By the end of the first millennium since their arrival, the moon and gold elves had built great cities that rival ancient Atorrnash. »