• -8000 DR
  • Founding of the settlement of Semberholme as a safe haven in times of war and crisis for the females, children, and elders of the elves of Cormanthyr. »

  • -4000 DR
  • The Coronal Oacenth of Jhyrennstar falls ill, leading to the forging of the three elfblades and the Ruling Trials. Coronal Kahvoerm Irithyl becomes the ruler of Semberholme, Jhyrennstar, and Elven Court, all of which are now Cormanthyr. »

  • -612 DR [Year of Sudden Mourning]
  • The coronal of Cormanthor's seventh son, Eltargrim, is born in Semberholme. »

  • -200 DR [Year of Stonerising]
  • First Dalesmen cross the Dragon Reach to the southern reaches of Cormanthor. Coronal Eltargrim designates the old settlement at Semberholme and its environs as a santuary and refuge for elves displaced by this migration. »

  • 0 DR [Year of the Rising Flame]
  • The treants of Semberholme complete their migration to the south of Lake Sember. »

  • 145 DR [Year of the Pirates' Port]
  • Lady Ahskahala Durothil is born at Semberholme to Lady Uschymna and Lord Phaendar Durothil of Myth Drannor. »

  • 572 DR [Year of Writhing Darkness]
  • Zaor Moonflower is born in Semberholme. »

  • 619 DR [Year of Orcsfall]
  • An orc horde pours into western Cormanthyr and the Dales, threatening to overrun Semberholme and the southern Dales. The ballad "Battlestars at Tilver's Gap" tells the tale of the destruction of the orcs from Thunder Peaks by the combined Dalesfolk militias and elf armies. Dalesmen militia and elven armies push them back. »

  • 648 DR [Year of the Dancing Daggers]
  • Death of Baron Husrt Amadin in an orc attack on his High Castle west of Semberholme. »

  • 713 DR [Year of the Firedrake]
  • Greengrass Shadusk Glade (Weeping War: Campaign #6)
    A.K.A.: Detebte at Shadusk, Gaulguth's Cost, Symruster's Mirthless Laugh
    This was the battle that formed the near-legendary Line of Light against the Army of Darkness: the first front of elves and N'Tel'Quess truely unified among soldiers, commanders, and all allies. This line held against seven times their own number to hold the Army of darkness away from Semberholme. In fact, they even pushed the front a bit farther east of Myth Drannor and held this position of strength until the Waning Wars!

    The Battle at Shadusk Glade has many songs and accounts that help explain their successes, especially in terms of the magical support. With two mythaleashes flanking the main battle site, Captain Selorn's tactics forced many ogres and mezzoloths through the extended mythal, and the elves' strength therein caused them to panic and teleport randomly away from the battle. Most significantly, both Malimshaer and Gaulguth the nycoloths were on hand for this battle, and both suffered grievouly at the hands of the enraged and powerful elf Chosen of Mystra, Symruster Auglamyr and a battery of wizard-allies whose names are still mysteriously hidden. Using her silver fire and their mastery of spells, they managed to wound Gaulguth and cost him both his left arm and left eye!

    Seeing the battle falter, Malimshaer put the legions in retreat, but he managed to capture Symruster as the retreat began. Disdainfully treating her as a toy to one his size, he held her tight in his hands, intending her as a hostage and believing her powerless without the chance to move her hands. Symruster merely looked into his eyees, smiled, chuckled hollowly, and erupted into flames, stabbing beams of fire from her eyes into Malimshaer's and incinerating his claws with silver fire as well. Malimshaer's attempts to drop her and flee only took the battle high above the forest, where they soon vanished from sight, only the silver flames visible as they exploded for hundreds of yards. Malimshaer's seared skull and ribcage fell at Captain Selorn's feet, and other remains dropped onto the battlefield, though no remains of Symruster were ever reported (though the Caption found in his hand at the end of the battle Symruster's Choker, which she vowed would leave her only at her death). »

  • 714 DR [Year of Doom]
  • Alturiak 29 Thorn Gulch (Weeping War: Campaign #10)
    The Moonshadows made their first major appearance in the war, as they established a defensive demarcation miles north of Semberholme. They and the many sylvan elf scouts among the Tanglewoods played cat-and-mouse with some remnants of demoralized and harried Army forces, leading to the desperate battle at Thorn Gulch by the two tribal squadrons, which they lost due to little room for charges and a noted lack of magical firepower.

    This event lasts until Alturiak 30, 714 DR. »

  • Tarsakh 17 The Battle of Vengeful Hooves (Weeping War: Campaign #10)
    A.K.A.: Cat's Eye Glade
    For the first time since the War began, the satyrs of Cormanthor gained victory against the Army of Darkness, with support and aid by the Moonshadows of Semberholme. With magic and tangled terrain to their advantage, the elves and satyrs among the Tanglewoods played with the Relentless Fang's March and the Hatred's Flame March, using cat-and-mouse tactics. »

  • Kythorn The Final Fall of Myth Drannor (Weeping War: Campaign #12)
    A.K.A.: The Light's Last Stand
    Despite the fact that Aulpiter had always been a slow, methodical, almost elflike commander and strategist, the Final Fall was a cacophonous rampage fueled more by anger and hatred than any plan, unless that scheme limited itself to destruction of all in its path. In all, there were more than 20 battles that shook the city of Myth Drannor to its very roots, though many have never been reported; the details on subterranean battles of baelnorns and the like in their crypts against the Army of Darkness are not for us to glean. In little over a month, the proud City of Love (for such it was, even in its war-torn state) become a rubble-strewn, lifeless ruin.

    Despite his anger and the minles zeal of his troops, Grand Commander Aulmpiter spent much of his march on Myth Drannor summoning as much help as possible to reinforce his Army. No longer worrying over political difficulties, he summoned a full complement of yugoloths over the days between the Crimson Glade battle and conscripted all of them into his service with promises that they would be given their own reigns after the city's fall. By the time of Aulmpiter's entrance to the city during the Battle of Lightnings' Kin, his army's newest officers included 135 more mezzoloths due to his summonings and their own upon entry into the Prime Material Plane.

    As expected, the re-entry of the yugoloths into the mythal corrupted and disrupted some of its integrity, and these degradations led to a number of crushing defeats for the elves. Aside from those commanders who chose to remain at Aulmpiter's side (including Generals Khitax, Nyzhink, and Qyndrv), the Army of Darkness' discipline dissolved into horde tactics soon after the initial penetration of the mythal, a day before entering the city. Left to their own devices and ways of leading troops, individual commanders spread out from the two spearhead formations Aulmpiter had established to wrap around the city and hit it from all sides (as the nycoloth anticipated). Seeking only loot or revenge, the attacks were disorganized and random, and had the Allies been in less haggard condition or in greater numbers, even this final campaign might have worked in their favor. Still, with well over 10,000 gnolls, orcs, and hobgoblins swarming about like flies, Aulmpiter's central forces of the Colossus, War Hunger, Imperious, and Vindakkar battalions still acted as one and struck only at key installations where he sought strategic placement or magical plunder. Had he and his mezzoloths struck to this plan, they might yet rule the ruins of Myth Drannor.

    Similar to the insults Aulmpiter endured when he was trapped and bound millennia ago, Fflar injured his pride with threats and taunts that drew him and his general elites out to battle in the Bane Duels. Of course, this battle ended in his unexpected death, and the primary threat against the Realms was removed, leaving only rubble and rabble behind after the Fall.

    The Flights
    Each of the key battles labeled "Flights" are both battles against the Army of Darkness and strategic retreats. With each flight, over 100 elves and other citizens of Myth Drannor escaped, protected by the military or whoever could be found to protect them. All but the Final Flight were organized by Arms-Captain Hachaam Selorn and later by Captain Fflar Starbrow, and these bands of refugees spent the next few tendays living in terror. While everyone might be armed or capable of magic, only 25 to 40 were actual adventurers or military personnel capable of fighting any wandering monsters or Army troops. These brave souls often protected from 100 to nearly 1,000 near-helpless merchants and nobles and others who simply wanted to reach safety at Semberholme or the new Elven Court.
    Note: This evacuation was one of the primary activities of many adventurers toward the end, as the military admitted that the capital couldn't be held and wanted to evacuate citizens as safely as possible. Thus, the most adaptable troops-the adventurers used to thinking quickly-were all conscripted into Flight duty as guardians and escorts. Of course, the difficulties lay in keeping order among those protected, and many of them were nobles wishing to assert their authority (or magic or coin) for preferential treatment, rather than focusing on the survival of all.

    The Tavern Wars
    As many tales were spun in the long years after the Fall, the last days of Kythorn saw more skirmishes and local heroes among the many taverns and inns of Myth Drannor. While none of the skirmishes and raids escalated into major battles (or, if part of a major battle, did not overshadow the main events), they collectively became famous by the bard Oslarelar's Tales of the Tavern Wars" ballad, a long-winded ballad that celebrates many individual feats among all the races of the allied city.

    As the ballad is still among bards' repertoires today, many still hear of the Tankardswar at the Blue Lute (where four bards atop the bar held off three parties of orcs using only their feet, magic, and thrown tankards), the Seven Candles of Shamblin's Towers lone (where a septet of hobgoblin lesser officers was destroyed by a half-elf who doused them with casks of wine and set them afire), and the Silvershield's Tablesturning (where a dozen trapped halflings and other patrons held off a squadron of mezzoloths and destroyed nearly two parties of orcs by manipulating the floating cookfires and cutlery that normally drifted placidly about the taprooms).

    This event lasts until Flamerule 714 DR (31 days) »

  • Kythorn 11 Clochir's Ridge (Weeping War: Campaign # 11)
    A.K.A.: The Last Charge of the Wing and Horn, Last Run of the Moonherds, Final Fall at Clochiir
    As the cavalry reunited for its first time in months with the return of the Wing cavalry, it might have won this ground battle had it not last its greatest aerial conflich high above. Aulmpiter had enslaved Naxorlytaslsxar the Terror Tenebrous, a mature adult black dragon, as a "pet". This, and other wyverns and other creatures were controlled by the magical Staff of the Windrider. In the hands of the mezzoloth General Nyzhink of the Imperious. The Jhyrennstar-made staff and its carrier wove a flying web of death about the surviving flights of cavalry when they didn't harass the ground forces, pulling wyverns, Naxor the black dragon, and two wandering green dragons against the pegasi and griffons and dragons.

    Until the Lady Ahskahala Durothil and her gold dragon companion Garlokantha snatched the staff from Nyzhink's hold, the Wing and Claw lost more than two-thirds of their members. Once the charm of the Windrider's Staff was broken on Naxor and the other flying attackers, many of them scattered, their natures not suited to open warfare or risky situations. The black wyrm, however, was far more offended and vengeful, and turned on the creatures that dared enslave her. The mezzoloth general was swallowed in two bites, as Naxor severed its head to ensure its death. Still, her attacks on Aulmpiter only ended a battle that had long since become a rout of the Allies. To this day, the strangely honorable black wyrm awaits a chance to repay the favor she owes to Garlokantha the gold dragon, though she isn't going out of her way to do so.

    The aftermath of battle revealed the worst. All the airborne cavalry and their riders were either sorely wounded or dead; of the dragonrider leaders, but three remained alive with five dragons among them. Despite grave misgivings, Captain Selorn allowed Lady Ahskahala Durothil to sithdraw the cavalry from the war and retreat into their mountain lairs closer to Semberholme. Both strategists knew the end was near, and they knew that keeping the cavalry active would mean their deaths and leave Elven Court (or other realms) unprotected in the future. With heavy hearts, the dragons and riders of the Wing and Horn flew weakly to the west, never to see the wonders of living Myth Drannor again.

    This event lasts until Kythorn 13, 714 DR. »

  • 1374 DR [Year of Lightning Storms]
  • Mirtul 24 Lord Seiveril Miritar of Elion, leader of the Crusade from Evermeet that rescued Evereska, convenes a Council of War in the ruins of Myth Glaurach. The commanders of the Crusade agree to travel by way of the portal network discovered by Araevin to Semberholme in hopes of defeating House Dlardrageth once and for all. »

  • Eleasis 5 Emissaries of the Crusade reach a truce with the Sembians. House Dlardrageth launches a raid against the Crusade encampment at Semberholme, but is repulsed. »

  • 1487 DR [Year of the Rune Lords Triumphant]
  • Marpenoth 13 The flying city of Shade moves directly against Myth Drannor.

    Princes of Shade Vattick Tanthul is killed by Dove Falconhand.
    Dove then succumbs to injuries sustained during her battle with Vattick while rallying the baelnorn of Myth Drannor to come out of their tombs and defend their city.

    Telamont Tanthul drains the energies of Myth Drannor's mythal in order to turn the new Weave into a Shadow Weave for his mistress.

    Larloch strikes against the elves in the confusion and the Srinshee appears to defend them. The Srinshee sacrifices herself to wrest the stolen Weave energy from Larloch (which was part of his plans to become the new god of magic) and Telamont and bolster Mystra's new Weave. She also teleports Ilsevele Miritar and Fflar Melruth to safety in Semberholme.

    Shade eventually crashes into Myth Drannor but a hastily erected ward protects the Tree of Souls from the impact.

    Elminster assassinates Telemont Thantul. »