• 712 DR [Year of the Lost Lance]
  • Alturiak 17 The Northdark Skirmishes (Weeping War: Campaign #3)
    A.K.A.: The Icewars
    The Army of Darkness leisurely sent its troops on harassment maneuvers that allowed them to slowly wrap lines west and south along the mythal's perimeter. The eight days of battle occurred during great ice storms magically enhanced by the elves. Despite this advantage against the mezzoloth-led giants, ogres, and orcs of the Third Legion, the elves failed to consolidate their forces to their best advantages and lost the final battle (though most of the minor skirmishes among smaller units and allied advantages fell to the elves).

    This event last until Alturiak 24, 712. »

  • Ches 2 The Templestar's Rise (Weeping War: Campaign #3)
    A.K.A.: The Three Fronts of Myth Drannor, the Mauling, Advance of the Three Battalions, Gaulguth's Bath, the River's Reprisal, the Elemental Strikes, the Drowning
    Considered one battle, this seven-pronged attack by the Army of Darkness on the city of Myth Drannor marked its first invasion by external enemy troops in over 600 years! The Army of Darkness, while holding more than two-thirds of its forces back either at their nerve center in Olorill or in encampments surrounding the mythal, sent three battalions - the Agonists (first Legion), the Chaoslayers (first legion), and the Merciless (third legion) - and Gaulguth the Reaver into Myth Drannor.

    The three battalions spread out into their respective regiments, though they remained under the commands of Generals Khitax, Vroyxax, and Ollyq. The First Regiment of Agonists, under the direct command of Gaulguth and Colonel Szelmsevv, spearheaded the charge on Castle Cormanthor, while others concentrated attacks on all areas of Cormanthor, Kerrandunath, and Sheshyrinnam. For reasons unknown, none of the initial attackers approached the city from the east or disturbed the city east of the stream (leaving elves to later mutter and suspect that some N'Tel'Quess in Dlabraddath was responsible for the whole Fall of Myth Drannor). Even though the elves were nearly outnumbered two-to-one, they held on and destroyed over nine regiments (three of General Ollyq's Merciless, two of General Khitax's Agonists, and nearly the entire Chaoslayer battalion) in 19 solid hours of combat and spellbattles!

    This battle's title comes from its most prominent military (and spiritual) victory at the height of the fray. Under the moon's light and the constant press of enemies, the elves and other defenders of the realm suffered miserable losses for much of the early hours of the battle. By highmoon, more than half the western city was dominated and controlled by the Army of Darkness. Of the three Merciless regiments invading the peaceful temple ward of Sheshyrinnam, two were focused on military tactics and control of conquered territory, while the third took to desecrating and destroying the temple they everwhelmed.

    The aging priest Artox Frayhammer, with his lusty war cries and the compelling battle songs of his clergy of Moradin, turned the tide of battle for all Myth Drannor as he saw another, smaller temple fall. Leading the charge and rallying other temples' faithful behind him and his dwarves, Artox met and slew five mezzoloth officers - four majors and General Ollyq himslef - within mere minutes, as the Merciless expected resistence as feeble as they had encountered before. Soon, the army of the Templestars took rough shape as the temple defenders of Moradin, Garl Glittergold, Labelas Enoreth, Selune, and Mielikki united and destroyed all invaders with Sheshyrinnam. These victories in turn fired the hope of the other allies, and the tide turned in favor of Myth Drannor!

    The final note of the battle that ended this conflict (and quickly ignited the next) was a major summoning by Symruster, four baelnorn, and the fledgling Elementalists' Guild (until recently a minor part of the Guild of Wizards, Conjurers, and Enchanters). As the Army battalions were forced back to the stream by victorious elf troops in the western city, the stream Oacenth and Glyrryl's Pool erupted with gargantuan water elementals which literally leapt over the banks to wash away the surviving enemy regiments of the Merciless and Chaoslayer battalions. Even Gaulguth was forced to teleport to safety as three elementals tried to drown him in the depths of the pool!

    By dawn of the third day of Ches, the Army of Darkness was forced east of the stream and Glyrryl's Pool, where many of thier number drowned before the elementals were dispersed. In all, the invading Army of Darkness suffered the loss of 12 regiments - over 35,000 gnolls, hobgoblins, ogres, and orcs - before their retreat and fight, rather than one over which victory is assured.

    Among the deaths of this battle included:
    [Myth Drannor]
    Kovimal Honedaxe (Councilor and clan chief), Aesar "Moonwing" (Court Mage)
    [Army of Darkness]
    General Ollyq of the Merciless, General Vroyxax of the Chaoslayers

    This battle lasted until Ches 3, 712 DR »

  • Ches 4 Dawn at Erolith's Knoll (Weeping War: Campaign #4)
    A.K.A.: The Fight atop Erolith's Mound, Rise of the Dales
    This battle centered on and Erolith's Mound, the burial place of a noted sylvan elf scout and warrior. The battle at Erolith's Knoll saw the counter-invasion of the Elven Woods by a ragtag army of volunteers led by Mindal the warrior, and they stood to help the elves against their monstrous foes. The battle, coordinated by Lady Alais Dree, saw the First Legion of the Army of Darkness pincered between elves on the north and northeast, and Dalesmen on the west. While initially surprised, the Army's superior numbers still allowed them to hold the ground, and the allies faltered in their attacks. The Army destroyed the elf troops, ignoring the Dalesmen as nearly ineffectual gnats until the timely arrival of the former armathor Elminster Aumar and the Nameless Chosen (both Chosen of Mystra) turned the battle to the Dalesmen and 20% of the elf cavalry, the Allies of Cormanthyr destroyed the First Regiment of the Battalion Grievous and the Third Regiments of both the Agonists and the Painful. As was their intention, they put the Army on the move east and south, skirting them around the city and hopefully out of the mythal.

    This event lasts until Chess 5, 712 DR. »

  • Ches 27 Flightfury (Weeping War: Campaign #4)
    A.K.A.: Battle over Dragons' Grove, Electrum Rising
    Still suffering the shocking effects of the mythal's initial wild-magic surge, the electrum dragons within Dragons' Grove were attacked by the combined remnants of the Grievous (third battalion, First Legion), the Battalion Arcane (second battalion, Second Legion), and the Colossus (fourth battalion, Third Legion). In total, nearly two full regiments were lost among the three battalions, though their organization seemed stronger with the absence of their nycoloth commanders at this battle. Despite their strong resistence, these Army groups are also forced north and east around the northern edges of the mythal.

    Major deaths include the following:
    Lady Fieryat Omberdawn and Evenaelorathos the Blackspine (commanders of the Pegasi Wing cavalry). Also, two of the eight electrum dragons created by the mythal's surges died during the sneak attack on the grove where they slept, while a third dragon died attacking the three battalions of the Army, all dead before their names could ever discovered. »

  • 713 DR [Year of the Firedrake]
  • Eleasis The Mezzoloth Marches (Weeping War: Campaign #7)
    A.K.A.: "The Magic Wars"; Scavenger Wars; "Sixth Crown War"
    This is the worst campaign for Cormanthyr up until the last campaigns with the Fall, as they lost many scout troops and much ground, but worse was the claiming of ancient artifacts and tombs by the Army of Darkness. Despite a few victories at great cost, Cormanthyr's Allies lost this campaign due both to poor command decisions and their enemies' use of their own storehouses of magical items.

    This campaign is called the "Sixth Crown War" by some moon elf and green elf historians, after the untimely death of Arkerym Eldar Echorn, the commander of the Fourth Legion, at Vuatiilmaar. After their superior's death and that of the Second and Third Regiments, the three lesser elf commanders spent more time at each others throats over command and social protocols than on the battles. The three arykerym and their predominantly elf Akh'Velahr regiments were respectively gold, moon, and green elves. Despite the nobility of Arykerym Kyrtaar Ammath (sole warrior son of Matriarch Puorlaas Ammath) or the 36 years of seniority of Arykerym Pollae "Swiftsprint" among the officers, the haughty and spoiled Arykerym Iolas Eyriendor believed he had the right to promote himself to Arkerym rank, having claimed Eldar Echorn's sword (and his being a gold elf and thus above the others).

    Their commanders' internal squabbles and jockeying for power saw many field officers suddenly having to make command decisions that cost them more troops than were necessary, had there been command coordination among the brigades and regiments in battle. More troops were lost in perimeter skirmishes and patrol ambushes (even some by friendly fire), since no central coordination of scouts and patrols left gaps in the encamped legion's defenses. While outright warfare never existed among these troops, neither did coordination and unity, which were needed against their enemies: the Vindakkar battalion under the direct command of General Vulnoss, the sole yagnoloth officer among the entire Army of Darkness and former brow-beaten second under Commander Malimshaer. »