• -1200 DR
  • Numerous settlements and many more elf patrols fall before a trio of nycoloths rampaging through the forest of Cormanthor. Rumors say jealous Netherese archwizards summoned and sent the yugoloths in to the Elven Wood merely to test what magics they had to array against Netheril. In truth, the archwizard Aldlas Sodhese sought the long-missing Nether Scrolls (the source of Netherese magic). He had tracked the artifacts to somewhere within the Elven Woods, and he summoned the greater nycoloths to wreak havoc and uncover his ancestor's greatest magic.

    The nycoloths, while normally competitive and argumentative, worked well together in their roles as strategist (Aulmpiter), stealthy warrior (Malimshaer), and terrible berserker (Gaulguth). The trio destroyed many villages of elves, whole tribes of satyrs and centaurs and at least two green dragons under Cormanthyr's boughs.

    Despite his not-inconsiderable power, Aldlas Sodhese was sorely outmatched against elven High Magic and bladesingers armed with magic enough to give the Khov'Anilessa pause. While elven casualties were still high over the daylong battle, they managed to nearly slay Gaulguth and Malimshaear and subdue Aulmpiter. Aldlas died when, in a spellbattle against the Grand Mage, an arcane hand reached to wring and twist his mantle around him, crushing him under the power of his own shattering magic.

    Coronal Miirphys, the High Mages, and a number of priests then used the N'Quor'Khaor High Magic ritual to bind and imprison the three. The nycoloths' invisable undetectable subdimensional prison floated high above the city of elves, unnoticed by all. It could be permeated by all sorts of energy and matter, yet it held the nycoloths as if its walls were adamantine. The nycoloths kept all their items and weapons, since their prison rendered both them and their equipment powerless and unable even to return to their home planes. They floated more than a mile above the capital, where they looked down upon the growing splendor of the city they failed to destroy. The elves set the binding ritual so that the only key to freeing the three was when a "red dragon that never knew malice or greed in its heart flies over the Coronal's throne". »

  • 708 DR [Year of Bound Evils]
  • Three nycaloths (Aulmpiter, Malimshaer, and Gaulguth) escape their dimensional pocket prison that floats invisibly high above Cormanthyr. Their freedom depends on a "red dragon that never held malice or greed in its heart over the coronal's throne". As Saeval Ammath and his adopted dragon-mount Garnetallisar flyabove Myth Drannor, they weaken the dimensional prison enough for the nycoloths to escape.

    The Khov'Anilessa (as the elves called them, or the Trio Nefarious) were also aided by the summoning rituals being performed (poorly) by a flind shaman for to the north, above the Dragon Sea, and they traveled to it immediately upon breaking their prison, so none knew of thier breakout. Despite the beliefs of the flind shaman, the fiends were free of anyone's control. »

  • 709 DR [Year of the Earnest Oaths]
  • The three freed nycoloths (Khov'Anilessa or Trio Nefarious, Aulmpiter, Malimshaer, and Gaulguth) slay their flind "summoner" and spend the next twenty nine months drawing together their forces amid the mountains and hills north of the Dragon Sea (including summoning servant yugoloths). In all, thier army consists of orcs, ogres, bugbears, hobgoblins, gnolls, flinds, trolls and an ever growing assortment of lesser yugoloths. »

  • The Weeping War
  • 711 DR - 714 DR
    The Army of Darkness, as the force that destroyed Myth Drannor was called, was led by 3 powerful nycoloths, servants (as it was later discovered) of the fallen solar Malkizid. The names of the 3 nycoloths and the forces that they commanded are as follows.

    Aulmipter Commander of the 2nd legion (6 battalions) and indirectly the entire Army of Darkness.
    Malimshaer Commander of the 3rd legion (5 battalions).
    Gaulguth Commander of the 1st legion (5 battalions).

    The Army of Darkness was composed of the following.
    Army of Darkness » 16 battalions » 5 regiments » 5 marches » 5 squadrons » 5 parties » 5 bands » 4 soldiers + Sgt.

    Battalion lead by general
    Regiment lead by colonel
    March lead by major
    Squadron lead by captian
    Party lead by commander
    Band lead by sergeant

    These are the ranks of officers among the two militaries of Cormanthyr, compared and ranked in comparison with one another since the Akh'Faer's titles differ from the Akh'Velahr. Also on the table are the groups under the command of noted ranks and their minimum troop sizes per group. Bear in mind that each higher group contains the full groups noted beneath them (troops + lesser officer).

    • Akh'Faer - Army of Art; magical military of Cormanthyr (collective term)
    • Akh'Faern - One soldier of the Army of Art
    • Akh'Velahr - Army of Arms; standard military of Cormanthyr (collective term)
    • Akh'Velahrn - One soldier
    • N'Vaelahr - "Shadow Soldiers", covert operations (collective term)
    • N'Vaelahrn - One member of the Shadow Soldiers

    Akh'Velahr

    Rank Group # Troops (w/o officer)
    Nilaa Detachment Three troops
    Iolaa Section Two detachments
    Nikym Platoon Three sections
    Shaalth Unit Two platoons
    Nikerym Company Three units
    Kerym Battalion Two companies
    Penaal Brigade Three battalions
    Arykerym Regiment Two brigades
    Arkerym Legion Three regiments
    Arms-Captain All troops (2) Four legions
    Arms-Major All armies All armies

    Akh'Faer

    Faerniir Ring Four troops
    Faernil   Two rings
    Faernaa Circle Four rings
    Faernos   Two circles
    Faerne Sphere Four circles
    Faernae   Two spheres
    Arfaern Wing Four spheres
    Spell-Captain Flight Two wings
    Spell-Major Akh'Faer Four flights

    Equivalent Ranks (Low to High)

    Akh'Velahr Akh'Faer
    Nilaa -
    Iolaa -
    Nikym Faerniir
    Shaalth Faernil
    Nikerym Faernaa
    Arshaalth Faernos
    Kerym -
    Penaal Faerne
    Arykerym Faernae
    Arkerym Arfaern
    Arms-Captain Spell-Captain
    Arms-Major Spell-Major

    »